The Prototyping, Education and Technology Lab (PETLab) is dedicated to the design and use of games as a form of public interest and engagement. To do this, we emphasize iterative design methodologies and the processes of collaborative design. Through our work, we connect with scholars and designers in the field of digital media, practitioners working […]
New Technology and the Prevention of Violence and Conflict
This report explores the ways in which ICTs and the data they generate can assist international actors, governments, and civil society organizations to more effectively prevent violence and conflict. It examines the contributions that cell phones, social media, crowdsourcing, crisis mapping, blogging, and big data analytics can make to short-term efforts to forestall crises and […]
Comics classroom
Interested in knowing more about comics, putting them to use in your classroom, and trying your hand at making them? Join to understand, make, and teach comics – taught by TC doctoral candidate and comics maker, Nick Sousanis. For samples of Sousanis’s dissertation entirely in comics form see www.spinweaveandcut.com.
Expanding Community: Youth, Social Networking and Schools
This study examined the construct of community and its development in online spaces through a qualitative analysis of middle school students’ participation in a private social network. Drawing on notions of community inspired by philosopher Jean-Luc Nancy, we found that students, despite not knowing one another previously, were willing both to encounter and come to […]
Media Literacy Education from Kindergarten to College: Media Literacy across the Educational System
Media Literacy Education from Kindergarten to College: A Comparison of How Media Literacy Is Addressed across the Educational System This study of media literacy education at all levels of the educational system considered faculty perceptions of student media literacy competencies, the extent to which media literacy is addressed in class, and the extent to which […]
Barely Any U.S. Culture Will Enter The Public Domain This Year
Audio Interview Copyright protections were never supposed to last forever. Copyright was originally designed to protect creators long enough so that they could profit from their work, after which time that work would enter the public domain. However, changes to copyright law have made it so that copyright protections in the US generally last for […]
Global Lens 2013 Discussion Guides
Bring the best in independent international film to your classroom with our newest Global Lens Discussion Guides… From social class in India to the 2011 Egyptian revolution, Global Lens guides not only feature film discussion questions , but include background about each country’s unique culture and history. There’s a film out there for almost every […]
Evaluating the Long-Term Impact of Youth Media Programs
A group of Chicago youth media organizations, the Chicago Youth Voices Network, have embarked on an evaluation process to assess the degree to which hands-on education in media production and distribution contributes to developing productive, independent, and engaged citizens.
Connected Learning Report
This report is a synthesis of ongoing research, design, and implementation of an approach to education called “connected learning.” It advocates for broadened access to learning that is socially embedded, interest-driven, and oriented toward educational, economic, or political opportunity. Connected learning is realized when a young person is able to pursue a personal interest or […]
Connected Learning Video “Everyone”
A video by Mimi Ito of the initiative “Connected Learning” in which the following questions are raised: Might the information age free us to pursue learning centered on individuals and not institutions? Perhaps each of us has a part to play in the possibility of education? Might a broader definition and responsibility for education bring […]
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