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Media LIT: Overcoming Information Overload

December 20, 2016, Filed Under: Media & Information Literacy, Resources

About this course: Media literacy helps us understand, analyze and create media. While we rely on good journalism to provide accurate information, we also have responsibilities of our own in this media-saturated environment. We can no longer be passive consumers of media. We need to be active users of media, as readers, listeners, viewers and […]

 

Media Reform Action Guide

December 20, 2016, Filed Under: Media & Information Literacy, Resources

This Media Reform Action Guide is your invitation to rise up, take to the phones, the Internet and the streets to build a better media system. Each chapter in this guide will help make your voice heard on the media issues that matter to you. Whether you’re motivated to fight for a free and open […]

 

Framework for Information Literacy for Higher Education

December 20, 2016, Filed Under: Media & Information Literacy, Media Education Policy, Resources

This Framework for Information Literacy for Higher Education (Framework) grows out of a belief that information literacy as an educational reform movement will realize its potential only through a richer, more complex set of core ideas. During the fifteen years since the publication of the Information Literacy Competency Standards for Higher Education, academic librarians and […]

 

Digital Citizenship Exploring The Field Of Tech For Engagement

December 19, 2016, Filed Under: Media & Information Literacy, Resources

In big and small ways, we see the potential for reinventing citizens’ relationships with their neighbors, leaders and governments, as a way to build the informed and engaged communities where we all want to live. Many projects have a limited impact and Digital Citizenship: Exploring the Field of Tech for uncertain duration. Others make government […]

 

Using A Studio-Based Pedagogy To Engage Students In The Design Of Mobile-Based Media

December 19, 2016, Filed Under: Media & Information Literacy, Resources, Youth Media

The article presents a brief overview of the Neighborhood Game Design Project, a studio-based curriculum intervention aimed at engaging students in the design of place-based mobile games and interactive stories using geo-locative technologies (e.g., GPS enabled cell phones). It describes the three curricular components that defined the project, then highlights how a studio method was […]

 

The Epistemological Equation: Integrating Media Analysis Into The Core Curriculum

December 19, 2016, Filed Under: Media & Information Literacy, Media Education Policy, Resources

In order to teach, as Paulo Freire would say, from a pedagogy of liberation, we must base our work in our core beliefs in knowledge and the search for truth; our struggles to create sustainable communities and a sustainable global community with peace and justice; and our belief in education as a route to human […]

 

Using Participatory Media And Public Voice To Encourage Civic Engagement

December 16, 2016, Filed Under: Media & Information Literacy, Resources

Media technologies and practices are moving too quickly for us to wait for empirical understanding of changed learning and teaching styles before engaging young people with the civic potential of participatory media: it is important for the future of the public sphere and the future of the young people who will constitute it that today’s […]

 

New Literacies with An Attitude: Transformative Education through Video Learning

December 16, 2016, Filed Under: Media & Information Literacy, Media Education Policy, Resources

Over the past decade an emerging line of research has suggested that innovative uses of digital video arts and communication technologies can provide powerful tools for learning. These new technologies bring multiple forms of “new literacies” for negotiating meaning within and against the backdrop of a digital world. (Alvermann, 2002) Understanding and incorporating this broadening […]

 

Good Video Games And Good Learning

December 16, 2016, Filed Under: Media & Information Literacy, Resources, Youth Media

Good video games operate by a principle just the reverse of most schools: performance before competence (Cazden 1981). Players can perform before they are competent, supported by the design of the game, the “smart tools” that the game offers, and often, too, the support of other, more advanced players (in multiplayer games, in chat rooms, […]

 

L’éducation aux images, l’éducation aux médias et l’essor de la culture numérique

December 16, 2016, Filed Under: Media & Information Literacy, Media Education Policy, Resources

De nombreux chercheurs ont fait valoir que la pensée visuelle est au cœur de la créativité humaine. Elle a été conceptualisée comme une orientation possible en vue d’améliorer les facultés cognitives. Dans cet article, j’explore la relation entre l’éducation aux images (« visual literacy ») et l’éducation aux médias (« media literacy ») et l’essor […]

 

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