CIMA is proud to release a series of reports on media literacy from the perspectives of the general public, citizen journalists, and youth. Media Literacy: Understanding the News A media-literate public is essential to building and sustaining a democracy of active citizens. Effective free and independent media depend not only on skilled journalists but also […]
Resources
Garabatos en un Story Board: los primeros pasos para comprender la narrativa audiovisual
El artículo muestra un retrato de cómo los más pequeños pueden desarrollar sus capacidades para construir mensajes audiovisuales con una lógica narrativa. Una selección de varios ejemplos, producto de talleres de alfabetización audiovisual infantil, sirven de modelo para dar a conocer la práctica del formato gráfico del Story Board. Se trata de una forma atractiva […]
Media Education and Media Competence: questionnaires, tests, control tasks. Taganrog, 2009, 136 p.
Федоров А.В. Медиаобразование и медиакомпетентность: анкеты, тесты, контрольные задания. Таганрог: Изд-во Таганрог. гос. педаг. ин-та, 2009. 136 c. В сборнике приведены тексты анкет, тестов, контрольных заданий, использовавшихся в ходе работы Всероссийской научной школы для молодежи «Медиаобразование и медиакомпетентность» (научный руководитель проекта – профессор, доктор педагогических наук, президент Ассоциации кинообразования и медиапедагогики России, главный редактор журнала […]
Adventures in Media Literacy – A classroom teaching tool/game
This game was created as part of a U.S. Department of Education grant to provide media literacy training to teachers in Boston Public Schools. This web-based game is to encourage students and teachers to think critically about how the media impacts their own community of Boston.
MEDIA LITERACY AND HEALTH PROJECT: Ye a r 2 ( 2 0 0 2 – 0 3 ) P r o j e c t Ev a l u a t i o n
Under a three-year grant from the U.S. Department of Education and National Endowment for the Arts, the Media Literacy and Health Project (MLH) helps Boston Public Schools (BPS) teachers, working alone and in teams, to engage high school and middle school students in authentic or project-based learning in media literacy. Students use research, creativity, and […]
A Home for Media Education
This article describes the organization, HOME, Inc. (‘Herein Our Motives Evolve’), which is a 30-year old group that seeks to enhance the lives of Boston’s youth, one project at a time.
Teen TV Boston
Teen TV Boston is a form of citizen journalism. It is a magazine style show that is produced by Boston teens who explore local organizations that offer opportunities to teens and make a positive difference in the community.
Digitale Spiele im Klassenzimmer
Dieses Handbuch wurde im Rahmen des European Schoolnet-Projektes “Spiele in der Schule” verfasst, das im Januar 2008 startete und im Juni 2009 zu Ende gegangen ist. Ziel des Projektes war es, die derzeitige Situation in 8 Ländern (Österreich, Dänemark, Frankreich, Italien, Litauen, den Niederlanden, Spanien und Großbritannien) hinsichtlich spielbasiertem Lernen zu analysieren. Das Projekt setzt […]
Videojuegos en el aula
Este manual se elaboró en el marco del proyecto Juegos en los centros educativos, de European Schoolnet, iniciado en enero de 2008 y finalizado en junio de 2009. Su objetivo era analizar la situación actual de 8 países (Austria, Dinamarca, España, Francia, Italia, Lituania, Países Bajos y Reino Unido) en materia de videojuegos aplicados al […]
Les jeux électroniques en classe
Ce manuel a été rédigé dans le cadre du projet Les jeux à l’école de European Schoolnet qui a débuté en janvier 2008 et s’est terminé en juin 2009. Ce projet visait à dresser un tableau et analyser, dans huit pays (Autriche, Danemark, Espagne, France, Italie, Lituanie, Pays-Bas et Royaume-Uni), l’utilisation des jeux dans l’apprentissage. […]
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