Virtual worlds are persistent, avatar-based social spaces that provide players or participants with the ability to engage in long-term, coordinated conjoined action. In these spaces, cultures and meanings emerge from a complex set of interactions among the participants, rather than as part of a predefined story or narrative arc. This sense of “being with others” […]
A Developmental Lens for Designing Virtual Worlds for Children and Youth
Virtual communities have been extensively examined—including their history, how to define them, how to design tools to support them, and how to analyze them. However, most of this research has focused on adult virtual communities, ignoring the unique considerations of virtual communities for children and youth. Young people have personal, social, and cognitive differences from […]
Games and Learning: What’s the Connection?
This article reviews how the relationship between computer games and learning has been conceptualized in policy and academic literature, and proposes a methodology for exploring learning with games that focuses on how games are enacted in social interactions. Drawing on Sutton-Smith’s description of the rhetorics of play, it argues that the educational value of games […]
International Journal of Learning and Media
The International Journal of Learning and Media (IJLM) is a ground breaking online-only journal devoted to the examination of the changing relationships between learning and media across a wide range of forms and settings. While retaining the rigorous peer review process of a traditional academic journal, IJLM will also provide opportunities for more topical and […]
Digital Citizenship: Make The Online World A Better Place!
This resource is split into easily-navigated sections on different aspects of using the internet, such as cyber bullying, digital etiquette, email, blogging, computer viruses and online safety. Ideal for both group and one-on-one settings, BrainPOP is used in numerous ways in classrooms, at home, and on mobile devices, from introducing a new lesson or topic […]
Digital Citizenship: Using Technology Appropriately
This website aims to help teachers and parents understand what students/children/technology users should know when using technology. The website contains multiple resources and links to videos, training modules and toolkits that deal with educating adults about digital citizenship to pass onto younger people.
Digital and Media Literacy for Parents
This is an online resource designed to help parents understand how to equip their children to thrive and survive in a digital media world. Articles, online toolkits, videos and advice all help to raise parental awareness about how they can assist children in interacting online in a safe and smart manner.
Asia-Pacific Institute for Broadcasting Development (AIBD)
The Asia-Pacific Institute for Broadcasting Development (AIBD), established in 1977 under the auspices of UNESCO, is a unique regional inter-governmental organisation servicing countries of the United Nations Economic and Social Commission for Asia and the Pacific (UN-ESCAP) in the field of electronic media development. It is hosted by the Government of Malaysia and the secretariat […]
Media Helping Media
Media Helping Media (MHM) is an online database providing free training resources and a voice for those involved in the media in transition states, post-conflict countries and areas where the media is still developing. The website includes numerous articles that provide information for journalists regarding a wide variety of topics, such as the use of […]
The Joan Ganz Cooney Center
The Cooney Center is an independent research and innovation lab that catalyzes and supports research, development, and investment in digital media technologies to advance children’s learning. The focus of The Cooney Center is on literacy development for diverse learners. Programs address vital foundational capabilities, such as reading and writing, with a special emphasis on struggling […]
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