Interactive digital media, or video games, are a powerful new economic, cultural, and perhaps educational force. Games are now a multi-billion dollar industry, with conferences, journals, and research initiatives. Video games provide situated experiences where players are immersed in complex, problem solving tasks. Good games teach players more than just facts, but ways of seeing […]
The Education Arcade
The Education Arcade explores games that promote learning through authentic and engaging play. TEA’s research and development projects focus both on the learning that naturally occurs in popular commercial games, and on the design of games that more vigorously address the educational needs of players. Our mission is to demonstrate the social, cultural, and educational […]
The New York State Media Arts Teachers’ Association
The New York State Media Arts Teachers’ Association is an organization of media arts educators who teach photography, video, film, computer art, creative sound and other related media. NYSMATA is primarily an arts organization, however, membership is open to English, Social Studies, Technology teachers and others teaching Media Arts. Industry professionals and anyone interested in […]
TRUCE (The Renaissance University for Community Education)
The Harlem Children’s Zone is a community-based organization dedicated to reducing the problems of truancy, violence, foster care, pregnancy, poor school performance, and lack of self-esteem among high-risk New York City youth. The Harlem Children’s Zone has worked successfully in truancy reduction and pregnancy prevention. It is also the home of The Renaissance University for […]
Independent Film & Television College
The voices of ordinary Iraqis have been silenced by years of dictatorship, war, and occupation. In 2004, two London-based Iraqi filmmakers, Kasim Abid and Maysoon Pachachi, set up the Independent Film & Television College. in Baghdad to teach young Iraqis how to tell their stories through film. The college, the first of its kind in […]
Sustainability Reporting Guidelines & Media Sector Supplement
The Global Reporting Initiative (GRI) is a network-based organization that produces a comprehensive sustainability reporting framework that is widely used around the world. GRI is committed to the Framework’s continuous improvement and application worldwide. GRI’s core goals include the mainstreaming of disclosure on environmental, social and governance performance. GRI is currently developing sustainability reporting guidelines […]
A learner-centred approach to Web 2.0 e-learning
The OEB News Portal disseminates information about rich learning opportunities in conjunction with technologies, such as computers, the Internet, mobile devices, radio and audiovisual media. WeCast is a website that presents news and views on some of the things that make the world go round: music, theatre, sport, studying, nature, and city life. What makes […]
Debate on Social Entrepreneurship in Education, WISE 2010
Social entrepreneurship has led to new models and collaborations that not only provide authentic learning opportunities but, in doing so, address some of our current challenges and improve the world around us. Experience of these new models can lead to higher levels of learner motivation and engagement as well as the development of social conscience […]
The Media Literacy of Children and Young People, A review of the research literature
Ofcom is the independent regulator for the UK communications industry. As part of Ofcom’s work to promote media literacy we plan to undertake or support a range of research activities to monitor people’s skills, knowledge and understanding of communications technologies and the content they watch and listen to either through broadcasting or online. In October […]
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